User Tools

Site Tools


sourceball

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
sourceball [2012/10/19 14:32] – created wadminsourceball [2018/08/26 09:36] (current) – external edit 127.0.0.1
Line 1: Line 1:
-===== SourceBall ===== +===== Concept =====
- +
-==== Concept ====+
 Sourceball is a spinner from Quake 3 Arena mod Proball implemented on Valve Source engine. While it benefits from its physical engine for ball bouncing and interaction, objective is to improve the ball physics to enhance the ball playing experience : FPS i.e. First Person Sport. Sourceball is a spinner from Quake 3 Arena mod Proball implemented on Valve Source engine. While it benefits from its physical engine for ball bouncing and interaction, objective is to improve the ball physics to enhance the ball playing experience : FPS i.e. First Person Sport.
  
-==== Design ====+===== Design =====
  
-=== Gameplay ===+==== Gameplay ====
   * First Person shooter like, without weapons.    * First Person shooter like, without weapons. 
  
-== Keys ==+=== Keys ===
  
-= Movement =+== Movement ==
   * Constant running speed   * Constant running speed
   * Running over the ball grabs it   * Running over the ball grabs it
Line 17: Line 15:
   * Rechargeable 'Sprint' increasing running speed, with a self recharging buffer [LSHIFT]   * Rechargeable 'Sprint' increasing running speed, with a self recharging buffer [LSHIFT]
  
-= Bashing other players =+== Bashing other players ==
 When you don't carry the ball, pressing the main button bashes any player in front of you carying the ball. When you don't carry the ball, pressing the main button bashes any player in front of you carying the ball.
   * Player is pushed a few units back.   * Player is pushed a few units back.
Line 23: Line 21:
   * Bash is triggered, and has a short reload time with an immediate contact action range [400ms/one unit]   * Bash is triggered, and has a short reload time with an immediate contact action range [400ms/one unit]
  
-= Shooting the ball =+== Shooting the ball ==
   * One key (main) for high power shoot [mouse1]    * One key (main) for high power shoot [mouse1] 
   * One key for time-calibrated-power shoot (the longer you press, the further it gets) [mouse2]   * One key for time-calibrated-power shoot (the longer you press, the further it gets) [mouse2]
Line 31: Line 29:
  
  
-=== Ball Physics ===+==== Ball Physics ====
  
-=== Score & Game ===+==== Score & Game ====
  
-=== Visual design+==== Visual design ====
sourceball.1350657170.txt.gz · Last modified: 2018/08/26 09:36 (external edit)